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Undying dota 2
Undying dota 2




The reason I max this ability first is to get the 400 hp threshold for your zombies ASAP.

undying dota 2

They will run around, cleaning up the battlefield and chase down the fleeing stragglers. This is not only effective during the fight, but also when its over. When their target drops below the health threshold(400 hp at level 4), they gain maximum movement speed and double attack speed. The best part about the zombies is their Deathlust ability. This means that a large amount of zombies on the field will heavily reduce the opponent's mobility, as well as deal damage. Whats great about them is that each attack they land on their target will slow them by 9 percent, which DOES STACK. They are spell immune but die to one attack. Zombies from the tombstone spawn every three seconds on all enemy units within a 1200 radius at level 4. Dirge summons a tombstone at a target location with 800 hp at level 4. Tombstone allows you to sit back and laugh at the opponent as they are swarmed by zombies. Hands down one of my favourite abilities in the game. Another important thing to note about Soul Rip is that it can be used to heal your Tombstone. As well, I have seen Soul Rip builds only leveled up once before level 6 and I don't believe that this utilizes the ability to its fullest early on. I only choose to level this twice before level 6 because early game, you often wont be fighting in situations with more than 10 units in an area. As well, all surrounding enemy units will take 25 damage(this damage cannot be lethal). It damages/heals for 25, multiplied by the amount of units around the target in a 975 aoe(this includes neutral creeps, tombstone zombies and Roshan). Soul Rip is another reason why Dirge is so dominant in team fight situations.

undying dota 2

With a spammable 4 second cooldown at level 4, he quickly becomes a force to be reckoned with. In team fights, hitting 5 opponents with decay will give you 380 hp and 20 extra damage. Although duration, cooldown and damage improve, with a starting duration of 21 seconds and a cooldown of 10, your skills are better put into Soul Rip and Tombstone early on. I choose to only get one level of this because the amount of strength gained does not increase. It is a 300 aoe nuke for 40 damage at level 1 (160 at level 4), that also steals 4 strength. This ability is meant to be spammed, as it has a cooldown of 4 seconds! It is also what makes him a huge threat to your lane opponents early game. Decay is what allows Dirge to soak up the damage in the heat of the team battles.






Undying dota 2